Category: Games Design and Prototyping

  • Platformer

    Link to Platformer: https://meg-h.itch.io/platformer-guy The platformer was a simple process to follow but it did have a few parts I struggled with including the animation. Scripting Player movement and animation Using rigidbody2D and animator. Instead of using the GetKeyDown command, I used the animations instead I used the walk states that I named in the…

  • Top-down shooter

    Link to top-down: https://meg-h.itch.io/tank-shooter I found this one easy to follow along with the process. Scripting The player: Using the mouse and applying this to the turret so It follows the mouse. Using a Bullet prefab to shoot out of the turret, I used different shapes for each part of the player and used parents…

  • Space Invaders

    Link to Space Invaders: https://meg-h.itch.io/web-invaders (The game may take a while to start just to give you a warning) I managed to get through this game pretty easily as I found the scripting fairly straightforward forward and I knew where I wanted to go with the design. The way that I worked was just by…

  • Cookie clicker

    Cookie clicker link: https://meg-h.itch.io/cookie-clicker I found this game a bit difficult to follow at times, since it was my first game I did face quite a few issues but have resolved pretty much all of them. I liked the design I originally had for this, which was supposed to be a plant clicker however I…